I'm a bit of a novice programmer - apologies if I'm missing anything obvious here.
Recently, I've wanted to play around with high-precision floats - specifically of the 128-bit quad-precision kind.
I found out that the GCC compiler has a <quadmath.h>
header for this that can be #include
'd in your code, but, well, I don't have the GCC downloaded and I'd much prefer to just use Visual Studio, which I already have set up.
Luckily, I found the code for this GCC library on Github, and it seems at first glance I can just download this and include them as source files. However, I'm a bit worried there's an extra step I'm missing, here - they are C files rather than C++, after all, and there are also a bunch of extra makefiles and such in the directory that might complicate this - and I don't necessarily know what to do.
Any tips?