How to specify Win32 as output when invoking GCC using MinGW on Windows.
Below I've posted my source code. My objective is to interface assembly with C code and produce an executable.
I start assembling the add.asm to Win32 using the following NASM command:
nasm -f win32 add.asm
Then it should be possible to invoke GCC using both C and object files?
gcc -o add add.obj call_asm.c
However, this results in an a linkage error:
C:\Users\nze\AppData\Local\Temp\cckUvRyC.o:call_asm.c:(.text+0x1e): undefined reference to `add'collect2.exe: error: ld returned 1 exit status
If I instead compile to ELF using
nasm -f elf add.asm
the command (this time using the ELF file add.o)
gcc -o add add.o call_asm.c
works perfectly.
How can I tell GCC that my object files are in Win32 format, so that it should compile call_asm.c to Win32 before linking? (I guess this is the core of the problem, please comment whether I'm correct).
call_add.c:
#include <stdio.h>extern int add(int a, int b);int main(){ printf("%d", add(7, 6));}
add.asm:
BITS 32 global _add_add: push ebp mov ebp, esp mov eax, [ebp+8] mov ebx, [ebp+12] add eax, ebx mov esp, ebp pop ebp ret