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C++11: How to alias a function?

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If I have a class Foo in namespace bar:

namespace bar
{
    class Foo { ... }
};

I can then:

using Baz = bar::Foo;

and now it is just like I defined the class in my namespace with the name Baz.

Is it possible to do the same for functions?

namespace bar
{
    void f();
}

And then:

using g = bar::f; // error: ‘f’ in namespace ‘bar’ does not name a type

What is the cleanest way to do this?

The solution should also hold for template functions.

Definition: If some entity B is an alias of A, than if any or all usages (not declarations or definitions of course) of A are replaced by B in the source code than the (stripped) generated code remains the same. For example typedef A B is an alias. #define B A is an alias (at least). T& B = A is not an alias, B can effectively implemented as an indirect pointer, wheres an "unaliased" A can use "immediate semantics".


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