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How would i exactly make a graphical user interface for my kernel

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I have been start learning how to make an OS recently , and i already figured out how to use gcc , nasm and grub tools , but now i am confused on how should i display some gui on the screen instead of displaying plain text through the vga buffer , i heard that you have to use something called SDL , but i don't know how exactly should i do it , I need somebody to point that out for me

By the way , I also want to ask how would I use HDMI instead of VGA for my kernel.

Things I want archive:

Display some GUI when grub loading my kernel

current code that i copied from some article:

/* VGA provides support for 16 colors */#define BLACK 0#define GREEN 2#define RED 4#define YELLOW 14#define WHITE_COLOR 15unsigned short *terminal_buffer;unsigned int vga_index;void clear_screen(void){    int index = 0;    /* there are 25 lines each of 80 columns;       each element takes 2 bytes */    while (index < 80 * 25 * 2) {            terminal_buffer[index] = '';            index += 2;    }}void print_string(char *str, unsigned char color){    int index = 0;    while (str[index]) {            terminal_buffer[vga_index] = (unsigned short)str[index]|(unsigned short)color << 8;            index++;            vga_index++;    }}void kmain(void){    /* TODO: Add random f-word here */    terminal_buffer = (unsigned short *)VGA_ADDRESS;    vga_index = 0;    clear_screen();    print_string("This text should be yellow", YELLOW);    vga_index = 80;    /* next line */    print_string("This text should be red", RED);    return;}

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