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command for compilation $ gcc Line.cpp -lGL -lGLU -lglut

$
0
0

compilation error - c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../../mingw32/bin/ld.exe: cannot find -lGL c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../../mingw32/bin/ld.exe: cannot find -lGLU c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../../mingw32/bin/ld.exe: cannot find -lglut collect2.exe: error: ld returned 1 exit status

code -

include

include

void display(void) {

glClear( GL_COLOR_BUFFER_BIT);
glColor3f(0.0, 1.0, 0.0);
glBegin(GL_POLYGON);
glVertex3f(2.0, 4.0, 0.0);
glVertex3f(6.0, 4.0, 0.0);
glVertex3f(6.0, 4.0, 0.0);
glVertex3f(2.0, 4.0, 0.0);
glEnd();
glFlush();

}

int main (int argc, char **argv) {

glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowPosition(100,100);
glutCreateWindow ("square");
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 10.0, 0.0, 10.0, -1.0, 1.0);

glutDisplayFunc(display);
glutMainLoop();
return 0;

}


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